Star Wars – Knights of the Old Republic 2

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STAR WARS Knights of the Old Republic II The Sith Lords rom

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Name

Star Wars - Knights of the Old Republic 2

Size

12.6GB

Developer

Publisher

Release Date

June 08, 2022

Version

1.0

Region

USA

Genre

RPG

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Star Wars Knights of the Old Republic II: The Sith Lords is a role-playing video game developed by Obsidian Entertainment and published by LucasArts. It is the sequel to BioWare‘s Star Wars: Knights of the Old Republic and was released for the Xbox on December 6, 2004, for Microsoft Windows on February 8, 2005, for OS X and Linux on July 21, 2015, for Android and iOS on December 18, 2020 and for Nintendo Switch on June 8, 2022. Like its predecessor, it is set in the Star Wars universe 4,000 years before the events of the film Episode I: The Phantom Menace and is based on the d20 System developed by Wizards of the Coast.

The game takes place five years after the events of Knights of the Old Republic and 3,919 years before Episode I: The Phantom Menace, in a time when the Jedi have been nearly exterminated by the Sith. The player’s character, a former Jedi Knight exiled from the Jedi Order, is referred to as “The Exile” or “Jedi Exile”. Throughout the game, the Exile restores their connection to the Force while, with the help of playable companions, setting out to stop the Sith. The player makes choices that turn the Exile to either the light side or the dark side of the Force, and they travel to six planets to either help or hinder the Republic’s efforts to bring peace and stability to the galaxy.

New playable locations in Knights of the Old Republic II include Telos, Onderon and its moon Dxun, Malachor V, the Peragus Mining Facility, and various starships such as the hijacked Republic cruiser Harbinger, the Sith cruiser Ravager, and Goto’s yacht orbiting Nar Shaddaa. Two planets featured in the original game, Korriban and Dantooine, are revisited with ravaged buildings and intensified problems. The Ebon Hawk, the main character’s ship in the first game, is also the player’s transportation in Knights of the Old Republic II. While hiding on the Harbinger, a Republic cruiser, the Exile is sedated by an HK-50 assassin droid to be delivered to a crime syndicate called the Exchange, who have put out a bounty on live Jedi.

The Exile is rescued by Kreia, with whom the Exile forms a Force Bond, and the droid T3-M4 on the Ebon Hawk, and the three flee the Harbinger as it is hijacked by a squad of Sith assassins. However, their ship is damaged during the escape by the Harbinger’s gunfire, and they eventually arrive at the Peragus Mining Facility. Teaming up with smuggler Atton Rand, the group escapes to the planet Telos IV. While hiding out on Telos, they encounter Atris, a surviving member of the Jedi Council who sentenced the protagonist to exile ten years prior. After settling a dispute regarding the Exile’s past sentence, Atris forms an uneasy alliance with them, instructing them to seek out other surviving Jedi in order to rally against the Sith.

The Exile then travels to four worlds to find reclusive Jedi Masters and either beg for their aid or kill them in revenge for being exiled, depending on player choice. As the Exile continues their journey, they are joined by several individuals in their quest. Knights of the Old Republic II is not a turn based game, but is a role-playing video game played from a third-person view that features pausable real-time combat. Combat and interactions with the environment and non-player characters in Knights of the Old Republic II are based on the d20 System as in Star Wars: Knights of the Old Republic. The game starts with a character creation screen with several choices to make, and there is also an option of letting the game do it automatically. 

There are 30 new Force powers, which are manifestations of the Force, in Knights of the Old Republic II. Like its predecessor, the game has several minigames, including swoop bike racing and a card game called Pazaak. The interface has been streamlined from the original game and party management has been made easier; for example, the player can switch between two selected weapon sets in the menu. As in the first game, the player can choose to align with either the light side or the dark side. Choosing dialogue options that are respectful and empathetic gives the protagonist light side points, while options that are egotistic and evil result in dark side points.

The combat of Knights of the Old Republic II is identical to its predecessor. Several new lightsaber forms were added to the game. Each of them is useful for a different situation. For example, one is best for enemies using blaster weapons, while another would be good for recovering from using Force powers. The player can use a variety of melee and ranged weapons, including swords and firearms. Fighting unarmed is also an option. A new addition to the game is “prestige classes”, add-ons to the Jedi classes that were established in Knights of the Old Republic. They allow the player character to practice in lightsaber combat or Force powers, depending on player choice.

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