Dead Cells

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Dead Cells rom

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Name

Dead Cells

Size

2.7GB

Developer

Publisher

Release Date

August 07, 2018

Version

1.0

Region

USA

Genre

Platformer

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Dead Cells is a 2018 roguelikeMetroidvania game developed by Motion Twin and Evil Empire, and published by Motion Twin. The player takes the role of an amorphous creature called the Prisoner. As the Prisoner, the player must fight their way out of a diseased island in order to slay the island’s King. The player gains weapons, treasure and other tools through exploration of the procedurally-generated levels. Dead Cells features a permadeath system, causing the player to lose all items and other abilities upon dying. A currency called Cells can be collected from defeated enemies, allowing the player to purchase permanent upgrades.

The Prisoner awakens in the depths of the island’s prison, suffering from amnesia. A soldier encounters the Prisoner, and mentions that they can no longer die. The Prisoner tries to escape the prison, but their head is forced back to the depths as soon as its body is destroyed. Between subsequent escape attempts, the Prisoner learns that the island was once a mighty kingdom that fell when a plague known as “The Malaise” transformed most of the kingdom’s citizens into mutated monsters. After escaping the Prisoners’ Quarters, the Prisoner decides to kill the island’s reclusive King, believing that his death will cause something on the island to “change”.

While leaving the Quarters, the Prisoner meets with the Collector, a hooded figure that trades Cells in exchange for items and weaponry. After fighting through the island’s Malaise-infected locales, the Prisoner reaches the King’s throne room and succeeds in slaying the comatose monarch. However, the King’s corpse violently explodes in the process, destroying the Prisoner’s host body. The Prisoners’ head crawls out from the burning fragments of the destroyed throne, where it exits the throne room through a fountain’s drain. The drain leads back to the Prisoners’ Quarters, where the resurrected Prisoner ponders the consequences of the King’s death. Dead Cells is a 2D side-scrolling “roguevania”, a combination of the roguelike and Metroidvania genres. 

The player controls the Prisoner, an amorphous creature who journeys across an island full of mutated monsters. When the player dies, they lose all weapons and upgrades obtained in a playthrough, excluding a few permanent items. Weapons primarily include swords, bows, shields, and placeable traps that harm enemies that come near them. In combat, the Prisoner can dodge across the ground to avoid the attacks of enemies, or jump over the attacks. Dodging into an enemy’s space allows the Prisoner to move through them and attack from behind. When falling from a height, the Prisoner can slam into the ground, allowing them to stun enemies, or allow the Prisoner to fall from heights without getting stunned themselves.

The game’s combat is comparable to the Dark Souls series, with difficult enemies possessing certain behaviors the player can learn, and where frequent player-character death is a fundamental part of the game. As they explore a series of levels and fight the creatures within, the player can collect an in-game currency called Cells from defeated foes. Cells can be used to purchase permanent upgrades, such as potions that restore hit points or additional weapons that may be randomly obtained during a playthrough. These Cells can only be spent at the end of a dungeon section; if the player dies before then, they lose all collected Cells. New upgrade options can be found by locating blueprints inside dungeons, which must be taken out of the level to be collected.

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